Evony Revelation of Maya: How to Reuse a Troop Setup After Reset

An expedition commander arranging troop banners before entering a mysterious jungle temple

After a level reset, Revelation of Maya can retain your previous troop setup. The important detail is that retention is not the same as automatic improvement: you still need to review the composition and tap Save before using the previously saved troops for the next challenge.

Evony documented this behavior in Version 5.26.0: after resetting a level, the previous troop setup is retained, and players can tap Save to use the previously saved troops. See the official Version 5.26.0 update.

What the Retained Setup Changes

The feature reduces repetitive editing. It does not guarantee that the prior setup is correct for another attempt. A reset may follow a close failure, a major failure, or a deliberate test. Treat the retained troops as a draft that must be approved.

Correct Workflow After a Reset

  1. Reset the level only after noting why the previous attempt failed.
  2. Reopen the troop editing screen.
  3. Confirm that the previous setup is present.
  4. Review troop types, quantities, and any choices relevant to the event screen.
  5. Change one meaningful variable if the previous attempt failed clearly.
  6. Tap Save.
  7. Start the challenge and observe the result.
  8. Record what changed before another reset.

When to Reuse the Setup Unchanged

Reuse it when the previous attempt was successful but you reset for another reason, or when the failure was extremely close and caused by an external choice you already corrected. Keeping the composition stable helps isolate whether the other change mattered.

When to Edit Before Saving

Edit the retained setup when the result showed a structural problem: the wrong troop emphasis, insufficient survivability, or a composition that did not match your chosen event path. Avoid changing everything at once, because you will not know which adjustment improved the outcome.

A Simple Test Method

Attempt 1 fails early. Before resetting, note the stage and the apparent weakness. After reset, keep most of the retained setup but change one troop allocation. Tap Save and run Attempt 2.

If Attempt 2 reaches farther, preserve that change for the next test. If it performs worse, return to the prior baseline. This turns the retained setup into a controlled experiment rather than a convenience button.

Common Mistakes and Diagnosis

  • Assuming retained means active: Tap Save before the challenge.
  • Repeating a failed setup without review: Identify the failure first.
  • Changing every troop value: Change one major variable at a time.
  • Forgetting the baseline: Write down or capture the previous setup.
  • Blaming the preset for a strategy problem: Troop editing cannot fix every event-path decision.

Quick Checklist

  • Failure point recorded before reset.
  • Retained troops confirmed.
  • Composition reviewed rather than accepted blindly.
  • One major adjustment made when needed.
  • Save tapped before challenge.
  • Result compared with the prior attempt.

FAQ

Does the previous troop setup remain after every reset?

The official Version 5.26.0 note says the previous setup is retained after resetting a level. Verify the current event interface if later updates change the behavior.

Do I still need to tap Save?

Yes. The official instruction specifically says to tap Save to use the previously saved troops.

Should I reuse a failed composition?

Use it as a baseline, not as an unquestioned final setup. Review the failure and adjust only what the evidence supports.

Why change only one variable?

It makes the result easier to diagnose. Multiple simultaneous changes hide which adjustment helped or hurt.